Description
The players try to increase their influence in three nations in four rounds with a play time of 40 minutes per player
Each game is different as during setup
You must now sell your product through traders located around the edges of the board
or Send In the Storm with Zeraora
{W}: Questing Phelddagrif gains protection from black and from red until end of turn
FDN: Think Twice (Showcase) (Foil) Classic Game The players try to increaseDraw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Exchange/Return Notes
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